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Nba street vol 2 ps5
Nba street vol 2 ps5





nba street vol 2 ps5
  1. #NBA STREET VOL 2 PS5 HOW TO#
  2. #NBA STREET VOL 2 PS5 TV#

Sony were reportedly impressed with the game, so much so that they wanted SSX to be a launch title for the PS2, but according to Rechtschaffner, some higher-ups at EA weren’t so convinced early on: SSX was initially meant to be developed for the Dreamcast, but development moved over to the PlayStation after EA made the decision to pull away from SEGA’s console, a choice that proved to be an effective one for SSX. But having great physics and control, things that anybody could pick up and play but it would be hard to really master the game.” SSX 3 My approach to the whole thing was trying to build it at an arcade or Nintendo-level quality, and really making it about fun, not about being a simulation. I started working on building an engine that could create a convincing snowboard experience.

nba street vol 2 ps5

“Having always been involved with action sports as an interest, I worked with skateboarders, snowboarders in the past, been a skier, I just loved that sort of thing and thought it was underserved in the game space. When speaking to USGamer back in 2018, Steve talked about the first formation of SSX:

nba street vol 2 ps5

Rechtschaffner then became the driving force behind the EA Sports Big label, and to do so, he leveraged his prior experience working on World of Extreme and the creation of boardercross to create SSX. In 1994, Rechtschaffner joined Electronic Arts, where he rose through the ranks to become a creative director and executive producer. However, Boardercross inspired its own legacy before then with SSX. Boardercross later became an Olympic event under the Snowboard Cross, making its debut at the Torino Winter Olympics in 2006.

#NBA STREET VOL 2 PS5 HOW TO#

Rechtschaffner even attended a lot of these early events to teach those in attendance how to build effective tracks. The concept isn’t too dissimilar to motorcycle motocross racing, with a focus on maintaining control at high speed amidst complex, demanding courses, hence the name.Īfter the airing of World of Extreme on FOX TV, along with the subsequent MTV Sports repeats, boardercross became quite the hit, with other groups across both North America, Canada and even Australia hosting their own boardercross events. The show needed a great final segment, so Rechtschaffner pitched an idea that had been floating around in his head for years: A sport that went on to be called boardercross.

#NBA STREET VOL 2 PS5 TV#

Instead, we’ll talk about Steven Rechtschaffner, a former competitive skier turned TV producer, who worked with Greg Stump, a noted ski and snowboarding filmmaker, to create Greg Stump’s World of Extreme for FOX TV in 1991. The origins of SSX actually come from the world of snowboarding itself, though this isn’t going to be some kind of history lesson on the overall sport. Today, we’re asking the question: will we ever see a new SSX game? With spiritual successors and imitators emerging over the years, it’s also worth considering if there would even be a place for SSX in the gaming landscape if it did make a comeback. It’s been nearly a decade since the last SSX game, and there’s been almost no indication at all from EA that a new one is coming. For Def Jam, the reason is obvious (ta, Def Jam: Icon), but for SSX, the reasoning is a bit more unclear. Both are equally viable, but both franchises have disappeared off the face of the earth in recent years. That, or you’d quote the intro to Def Jam Vendetta. If I were to say the words “EA Sports BIG” to you, you’d likely start rapping the chorus to Run DMC’s It’s Tricky, thanks to the cultural significance of SSX Tricky’s opening cutscene and soundtrack.







Nba street vol 2 ps5